Category: Anthropology and Technology

The web as ecosystem

I recently finished reading Steven Johnson’s book Future Perfect. Being in the know as one of the “peer progressives” he lauds in the book, I found many of his points to be familiar. And all in all, I didn’t enjoy the book that much.

But there was one part that stuck with me. It was Johnson’s description of the web as a productive and interconnected ecosystem:

Ecologists talk about the “productivity” of an ecosystem, which is a measure of how effectively the ecosystem converts the energy and nutrients coming into the system into biological growth.

A productive ecosystem, such as a rain forest, sustains more life per unit of energy than an unproductive ecosystem, such as a desert. We need a comparable yardstick for information systems, a measure of a system’s ability to extract value from a given unit of information.

(..)

The overall increase in information productivity may be the single most important fact about the Web’s growth over the past fifteen years.

Think about it this way:

Let’s say it’s 1995, and you are cultivating a page of “hot links,” as we used to call them, to interesting discoveries on the Web. You find an article about a journalism lecture at Columbia University and you write up a description with a link to the Columbia website that promotes the talk.

The information value you have created is useful exclusively to two groups: people interested in journalism who happen to visit your page, and the people maintaining the Columbia page, who benefit from the increased traffic.

Fast-forward to the present: You arrive at the lecture and check in at Foursquare, and tweet a link to a description of the talk.

Set aside the fact that it is now much easier to make those updates via your smartphone, compared with the cumbersome process of updating your website circa 1995. What happens to the information you send out?

It’s the same number of characters, with the same message: I’m going to this lecture tonight. But the ultimate trajectory of that information is radically more complex than it would have been fifteen years before.

For starters, it goes out to friends of yours, and into your Twitter feed, and into Google’s index. The geo-data embedded in the link alerts local businesses who can offer your promotions through Foursquare; the link to the talk helps Google build its index of the Web, which then attracts advertisers or the topic of journalism itself.

Because that tiny little snippet of information flows through a more dense and diverse network, by checking in at the lecture you are helping your friends figure out what to do tonight; you’re helping Columbia promote its event; you’re helping a nearby bar attract more customers; you’re helping Google organize the Web; you’re helping people searching for information about journalism; you’re helping journalism schools advertising on Google to attract new students.

When text is free to flow and recombine, new forms of value are created, and the overall productivity of the system increases.

That is as good an argument for a free and open internet as you’re bound to find, I think.

12 ways to overcome computer friction

Some weeks ago, we held a conversation salon about everday life (“hverdage” in Danish) here in Copenhagen, and one of the questions we touched upon was: Where do you find calm in your everyday life?

The more I thought about it, the more I realized that I’m not good enough at finding calm. I like to push myself to finish whatever I’m doing, and then I can have calm as a reward. But often, I’ll end grinding through some work with no creative spark whatsoever just to be done with it. And even I do take breaks, I often end up taking my breaks in front of the computer as well. I’ll check the news, work on something else, organize some files, whatever. But I’ll stay at the computer.

The computer is a very powerful tool of thought, but it is also shaping the way we think in quite powerful ways. This is because when you are at the computer, you experience a sort of tunnel vision. You focus on what’s on the screen and engage directly with it. It is a very powerful connection that is very good at inducing both the quick-fire reflexivity of partial attention and the flow of focused attention. This can make it quite difficult to close the laptop lid and step away from the computer.

There is a sort of sticky friction about sitting at the computer that makes it easier to stay than to move. Much like flow TV, you can end up in a click trance long beyond the point you planned to stop.

But this stickiness is doing more than keeping us at the computer and wasting our time. It is also limiting our ability to daydream, to provide empty space for new thoughts to float in. Tom Chatfield describes them eloquently in his neat little book “How to thrive in a digital age”:

The kind of thoughts that can emerge in ‘empty’ time in our lives — on a train, in the bath, walking, glancing out of a window between turning the pages of a book — are impossible to reproduce either through dedicated digital planning or carefully arranged offline sessions. They are moments that steal up on us, most often, when life is not segmented down to the minute. They are idiosyncratic, individual and serendipitous…

These are the moments of everyday calm when the magic of unexpected insight happen upon us. The time for gut feelings, personal reflections and idle imaginings. And unfortunately, stressing busy and sitting at the computer is eating up these vital islands of calm.

Sharing my concerns with different people at the conversation salon, one conversation partner told to get better at taking breaks. Small rewards along the way that broke the monotony of sitting in front of the computer. Another conversation partner suggested I make a list of 5 things that I could do in my breaks to use my brain in a different way, to make room for that lost eccentricity.

I ended up with a list of 12 ways to overcome computer friction:

1. Dance
Put on your power song and go crazy for 5 minutes. Get some of all that energy out. Feel your body!

2. Eat
Reward yourself with a nectarine. Make a lovely sandwich. Go get an icecream.

3. Go for a walk
Maybe you need to expose your thoughts to some fresh air? Go outside, get distracted for a bit. Sit on a park bench.

4. Talk with someone
Share a thought with someone. Get some fresh input. Smokers have it easy, because their bodies tell them when it’s time to have a little social break outside. But the rest of us should have cigarette breaks as well. The clever thing about cigarettes is that it is very good way to signal that you’re on a break and that people can come and talk to you. Maybe we can have carrot breaks instead?

5. Sleep
Crash. Have a power nap to clear your head. You’ll feel much better after a 15 minute lie-down. It’s much better than coffee. And maybe you’ll even dream something brilliant.

6. Do something practical and immediately rewarding
Get up and accomplish something that is immediately rewarding. Chop some wood, do the dishes, mow the lawn, pick some berries, clean your desk, weed the garden, shoot some free-throws, hit a punching bag. Anything that can you an easy sense of accomplishment. Remember: Just because it’s easy doesn’t mean it’s cheating.

7. Have a brainstorm
Spend 5 minutes exploring new angles of a well-known issue. It doesn’t have to be brilliant — just put everything down. The change of pace will do your brain a lot of good.

8. Meditate
Sit down, empty your mind and focus on your breathing for a bit. Just be. You can also do some restorative yoga exercises that lets your body work in a restful posture while your mind rests.
Once you’re done, you can experiment with chanting three OMs to finish. It’s a very good way to check in and recenter yourself.

9. Draw something
Pull out your notepad and fiddle about, sketch, doodle and see what comes out. Keep going and you’ll end up with something unexpected. Don’t worry. It’s not a contest. You don’t have to show it to anybody. Just give it a whirl.

10. Look up, look out
Lie in the grass outside. Look at the clouds. Look out of the window. Go look at the ocean. Look at the wind in the trees or people walking by. Don’t look at anything in particular. Just look and see what happens.

11. Test your balance
The floor is made of lava! Walk carefully, you might fall 100 metres into the gaping and gulping volcano. But you have to walk across this narrow bridge to the other side. Balance you chair, walk a line. Get excited.

12. Do something completely unexpected
This is a bit of wild card. It can be anything. I’ve heard good things about Sebastian Overgaard’s book SNYD DIG GLAD, which supposedly is filled with clever exercises and insights on how to be happy in a hurry.

So, that was the list. But one thing is having all of these ideas, and it is quite another to actually use them in your daily life. One way to use them is to time yourself. Work for 25 or 45 minutes at a time and then have a break. That’s the essence of the Pomodoro Technique.

But I must admit that I find working to a clock a little unsettling and structured for my liking. I’d like to have something like a wheel of fortune where you’d spin the wheel whenever you got stuck, and it would suggest a random break activity to get you thinking again. Like this:

Would somebody be interested in making something like that? Let me know…

UPDATE: Came across this little list of Seven things that can make you happier in seven seconds, so I thought I’d add a couple of those things here:

  • Think about something you love. Imagine how you would feel if you lost it. Now be happy you have it.
  • Hug someone.
  • Share the best event of your day with a friend or partner and have them do the same.

Developing filters in the age of distraction

Online distractions are tiny thrills in our every day. Every time we check our email or Facebook or Twitter, we get the thrill of the new: What has happened since last I checked? Every time we see that there’s new unread email, we get a little kick. Dopamine is released into our system. It is addictive. It feels a little like this:

At one point not too long ago, I realised that I spent way too much of my time online. I used my smartphone to check mail and Facebook on the go without really having the time or patience to reply on the phone. Whenever I sat at my computer to work, every five or ten minutes I would feel the urge to check my email.

And I realised that every time I checked my email, I was hoping for something to distract me from the thing I was working on. Something easier, something immediately rewarding. But most of the times, I just found more stuff I needed to do. And so, my to do-list grew, and I got more stressed, the more things I tried to keep in my head at the same time. At one point, I realized that I was stuck in a bad habit, and I needed to make some rules for myself in order to kick it.

As internet theorist Clay Shirky has pointed out, we’ve not suffering from information overload, but rather from filter failure. We need to develop better filters to manage the flow of information that we meet every day. It’s a well-recognized problem. In fact, the whole GTD movement is all about getting rid of distractions and Getting Things Done.

So, I’ve been giving this some thought. And I’ve been looking around, and sought to develop a set of filters to limit the stress and distraction of unwarranted information flows. This is what I’ve ended up with so far:

1) Inbox Zero
The first step was to empty my inbox. I try to follow the rules of Inbox Zero. If you’re unfamiliar with the concept, it’s pretty simple: You should be processing your email instead of checking it. Checking email just means looking to see what’s new. Processing email means actually converting each email into concrete actions. So, for every email in your inbox, do one one of the following:

  • Delete — if no other action is required on your part
  • Delegate — pass the task or information on to whoever should have it
  • Respond — if you can reply to this in a few minutes, send your reply — straight away
  • Defer — if you cannot reply or delegate (e.g. if you’re waiting for an answer from someone else before you can reply), defer the email for now
  • Do — if the email represents a concrete task, go ahead and do it — straight away

If you do it right, you should end up with an empty inbox on a regular basis.

2) Quit the smartphone
Having a smartphone made it very difficult for me not to distract myself every time I had a minute to spare. In the end it was literally a physical reflex. Whenever it felt like I was about to be bored for just a second, I’d pull my smartphone out of my pocket. So, I decided to sell it and revert to an old Nokia. That way I can’t stress myself out by reading emails that I won’t be able to reply to when I’m on the go. The only things I miss about having a smart phone is the Google calendar integration and the full touch keyboard.

3) Reply to email in bulk
Not having a smartphone means I can only check my email on the computer. This means it is very easy for me to compose my replies straight away, making it a lot easier to process my email. So, I’m practicing answering emails in batch mode. Because of Inbox Zero, I know that the emails in my inbox are the only ones I need to worry about. One good GTD tip is that if it takes less than 2 minutes to do something, do it straight away. As it turns out, it won’t take more than two minutes to reply to most emails.

4) Process email once a day
This may sound radical, but being self-employed I can push the envelope on this. Inspired by Tim Ferriss and Elizabeth Grace Saunders’ routine of answering email within 24 hours, I try to just check my email once a day. I do it in the morning, like regular snail mail. I find that nothing is really that urgent anyway. And answering emails within 24 hours is still considered pretty good going by most people. The most important part of this is managing people’s expectations, so I’ve set up an email auto-responder to let my contacts know how often and when I check my email:

Thank you for your email.

Please note that I only check my email once a day, usually in the morning. I do this in order to minimize the amount of time I spend on email, and to free up the rest of my day for other things. You can read more about how and why I do this in this blog post.

If you need an immediate reply from me, you can call me or send me a text message.
cheers,

Andreas

I’ve also added this text to my Contact page on my website, as well as in my email signature. The short version of it is: “If it’s urgent, call me or send me a text message. Otherwise, I’ll reply in the morning.” Processing email in the morning is an easy way to start the day, and it stops my compulsion to check my e-mail throughout the rest of the day.

5) Limit access to social and news websites
Whenever there’s a natural break in my work (or I’m about to work on a difficult task), I tend to take my mind off work by skimming social stream sites like Twitter and Facebook and news sites like Reddit. Since these sites are updated all the time, they offer the same dopamin fix as email (and I probably check them more often because now that I don’t check my email). Having unfettered access to these sites makes such procrastination almost instinctive. It’s way too easy to open a new browser tab to check what’s new instead of focusing on a difficult task at hand. Just like with the smart phone, it can become so instinctive that I don’t even think about it before I realize I’m procrastinating again.

So I’m experimenting with using a Chrome plugin called Chrome Nanny to limit access to these sites. I simply add sites to a list, and define the amount of time that I’m allowed to access these sites each day, and the plugin will block access after I’ve spent that amount of time. I’m considering blocking access to these sites completely. But I find that because my friends and family use Facebook so much, it’s very difficult to stop using it all together. It’s by no means a perfect solution, but it helps a little. I’d love more feedback on how to handle this.

6) Read articles offline
I follow a lot of blogs in Google Reader, and quite a few people on Twitter. This is my two primary sources of day-to-day reading in addition to my morning newspaper. And I’ve been trying to adopt the same batch approach to these services as I use with email. But instead of reading all of it in one go on the computer, I use the brilliant Readability extension for Chrome to send the articles to my Kindle so I can read them whenever I want, offline and away from the computer.

These self-regulatory rules are a work in progress. I believe that as we grow more accustomed to the new digital technologies, we will come to adopt various ways of managing the constant flow of information and distraction that has become available to us. Designing such self-regulatory filters, limitations and norms will be one of our big challenges in the coming years.

A network-based organic food co-op

A month ago, my old colleagues at Socialsquare posted a short video interview with meon how the internet is changing business. The interview was an edited excerpt of a longer interview where I also talked about KBHFF as a concrete example of a networked, open source organisation. To me, that was the most interesting part of the interview.

So I’m very happy to find that they’ve put up another edited excerpt from the interview, focusing on KBHFF:

“How the internet is changing business”

Recently, I went to visit my old colleagues at Socialsquare to catch up. They also did a little interview with me about KBHFF, the Copenhagen food co-op I’m involved in, and how I see that the internet is changing business in general.

Yesterday, they posted this little video of some of the main points from the interview:

I must admit I find talking about “how the internet is changing business” in general to be rather diffuse subject matter. Business is such a broad field that it’s pretty difficult to claim that all of these trends are equally applicable to all sectors. I prefer very concrete examples and stories that can elucidate these new trends in a manner that’s easier to grasp. I did talk a lot about the food co-op in the interview. But as Kim writes in his blog post, they used that part in relation to a project with Aarstiderne. Who knows, maybe they’ll share it later on…

Evolution of a blog

Defining the topic for this blog has been an on-going challenge for me since I started blogging in December 2004. And that is reflected in the way my blog has evolved over the years.

Starting out as a simple way of sharing my experiences as an exchange student in Manchester in 2005, the blog evolved into a more solid online presence, eventually hosting the observations and ideas gathered throughout my fieldwork and thesis writing.

Following my graduation, I redefined my blog as my outboard brain, borrowing an expression from Cory Doctorow, a random stream of whatever caught my interest or my fancy at any given time.

Once I began working at Socialsquare, much of my blogging was diverted to their blog, and my own blog saw only sporadic posting.

Now that I’ve started out on my own, I find it is time to define the topic of this blog anew, and much more clearly this time. Inspired by Josh Porter’s advice on small-company blogs I’ll focus on the fields in which I work, and on how the developments in these fields can make a difference.

I work at the intersection of two fields: social software and people-centred design.

Social software is the fuzzy field sometimes known as social media, social tools, or lately even social business. Fundamentally, it is software tools and services on computers or mobile devices that support social relations, sharing, collaboration and collective action.

People-centered design is a strain within another fuzzy field often called user experience design, design research, user-centered design or even user-driven innovation. But all of these strains still draw upon the same mother lode: The notion that it is vital to understand understand the practices, motivations and needs of the potential users in order to design new products and services that can offer lasting value.

What both of these fields have in common is the fact that they are opening up new avenues of user involvement in their own way:

Social software facilitates involvement by offering people tools to share, discuss and solve issues – either directly among one another or indirectly by engaging with an organisation dedicated to solving those issues.

People-centred design creates involvement by engaging with people in their everyday lives, exploring and analysing the issues they face and building on those experiences in design solutions.

So, to sum up: I write about user involvement through people-centered design and social software. Stay tuned for more.

On my own

After having worked at Socialsquare for almost two years, I’ve resigned, ending my contract at the end of March. It was not a decision that I took lightly, since it was my first full time job since graduating, and it’s a bunch of talented, inspiring colleagues who’ve taught me so much.

I’ve learned a lot about working as a consultant, the process and pitfalls of designing social software, being part of a team and coordinating and solving huge and complex tasks together and producing deliverables that make sense and solve problems within the clients’ organisation.

And for that I’m very grateful.

But all things considered, I felt the need to move on. I felt a need to focus on ethnographic research rather than social business consultancy – and a need to focus on other non-work-related projects as well (more about those in later blog posts). And so, I found that the best way for me to do this is to try my hand at working on my own.

So, I’m starting my own one-man enterprise under my own name, and I’ve updated this website to reflect that. The main change is in the “About” text which now reads:

I??m an independent consultant and researcher working at the intersection between people and technology. I help organisations understand the everyday lives, practices, motivations, worries and needs of their users and stakeholders.

As an anthropologist, I meet people on their own terms, using ethnographic methods to gather empathic insights on how new products, experiences, spaces and services can have a positive impact and create value in existing social and cultural contexts.

I deliver such anthropological insights in a lucid and actionable manner that can be used to qualify decisions or develop people-centred design solutions, often in direct collaboration with other disciplines.

To me, this is the core product that I as an anthropologist can offer organisations: A better understanding of the relationships of which the organisation is part, and in which it wants to take part – whether through a new product, service, space or experience.

It’s kinda grand and kinda broad, I know. But at the moment, I’m trying to open up my expertise from the digital context in which I have been immersed for years and use ethnographic methods to engage in other contexts as well. Contexts where the social relations, interactions, tools and designs aren’t necessarily digital. If you’re curious to hear more, get in touch.

Reflections on anthropology in the design process

A couple of weeks ago, I went to ?rhus to attend one of the rare meetings of the Danish Design Anthropology network (kindly arranged by Johanne Mose Entwistle and Rikke Aarhus). The over-arching theme for the day was assessing ethnographic methods for user engagement in the design process. On the day, no less than five speakers shared their experiences and thought. The sum of these presentations offer a good deal of insight into the state of mind within Danish design anthropology, I think.

Mette Kjærsgaard, ?rhus Universitet
Mette was among the founders of the Danish Design Anthropology network in 2001, and like many others, she comes from a background in the Scandinavian Participatory Design tradition. Participatory Design focuses on the involvement of the user as an active co-designer, and so Mette told the story of a participatory design project she did on designing interactive playgrounds.

In the project, they engaged children as co-designers to help design and practice play, developing new playground designs. This was based on an idea that the children would act as creative designers in their own right, and that all they would have to do was observe and note the new games and play practices invented by the children, and base their designs around that.

But rather than creating new games, the children played designers creating new games. The fun part was designing the games, not actually playing. In fact, this project made visible the anthropologists’ and designers’ own assumptions about the playground. It made explicit their own notions of play and of how play comes about.

Mette’s main point was that both participatory design and design anthropology is all about perspective, and making apparent the assumptions inherent within these perspectives. Whether it is the designer’s perspective, the childrens’ perspective, the engineer’s perspective.
Design anthropology explores these changes of perspectives and helps us understand how, why and when these assumptions break down, redefining the problem and – hopefully – the solutions.

Rikke Aarhus, ?rhus Universitet

The title of Rikke’s talk was “Designing With/Designing For”, and highlighted the challenges in engaging elderly users as co-designers. Rikke’s project is a project funded through the Danish government’s user-driven innovation pool, and focuses on alleviating chronic dizzyness among elderly through improved home training.

The user-driven innovation projects funded by the Danish government require, among other things, direct user involvement (the “user-driven” part, which Rikke led) as well as the development of a technological solution (the “innovation” part, which was led by a group of engineers). But developing a technological solution to the problem given proved to contain a lot of challenges, as the elderly were often too old, too ill, too unaccustomed to new technology, and too unwilling to redefine the setting of their home in any way.

In fact, many of the elderly preferred to not even focus on the illness in their homes, even though that was the main focus of the project, and thus it proved difficult to “design with” the users.

To me, the main point of Rikke’s talk was that you don’t know beforehand how user involvement will turn out, and using design anthropology merely as a way to validate and inspire a given solution will often result in bad solutions. Instead, design anthropology requires some amount of freedom to redefine the problem as well as the solution in order to be helpful.

Mikkel Ask, 3PART
Mikkel was the only non-anthropologist of the five speakers, and his perspective as head of design research at ?rhus-based design firm 3PART was also somewhat different. His main point was that design anthropology cannot be separated from the rest of the design process. It is the process as a whole – from observation to analysis to design – that provides value in the end.

Thus, Mikkel focused on how to ensure that the initial ethnographic observations and data would form the base upon which the whole process would be built. He gave an example of how they sought to integrate ethnography closer in the design process:

In one project to design new packaging for a specific kind of medicine, they recruited doctors and patients intimately familiar with the given disease for focus group interviews. At the focus group, they presented a wide range of colours and shapes and asked the participants to pick the shapes and colours they considered to match their understanding of the disease and the medicine.

They found that the doctors picked bright colours and positive shapes as they perceived medicine to be a positive thing, the way to health and treatment, while the patients typically picked darker colours and more negative shapes, as they associated the medicine with suffering and illness. In this way, they not only learned a lot about how the stakeholders perceived the product, but also received immediate and concrete feedback on how to proceed with their designs.

Mikkel described his fascination with design research deliverables, as these are key to create empathy and understanding of the design context within the client organisation. He gave an example of how they used “image ethnograhies” – series of 10-15 photos taken following interviews to illustrate the context and setting, making it real and tangible.

Mark Asboe, SPIRE, SDU
Mark is currently finishing his PhD on working as a design anthropologist within a medium-sized company called Focon (which mainly produces digital information displays for trains). With around 100 employees, Focon would typically be considered too small to have a full time anthropologist in their employ, but Mark sought to explore the possibilities for working as what he called “house anthropologist” in such a company.

Mark involved himself in all parts of the business, seeking to not only understand the end users of the product (typically train passengers with whom Focon had little direct contact), but also the internal workings of the company itself and the “value network” of suppliers, contractors and investors around the company.

He came to perform what he calls “real time anthropology”, providing frequent, critical perspectives and analyses of company processes, helping to build a coherent company narrative from past to future. In a way, he became the company historian, and grew intimately familiar with the workings of the organisation.

Mark argued that understanding the organisation, its structure and needs is a vital design anthropological task. It is through this understanding that the anthropologist can help improve the innovation processes of the organisation.

Mark’s argument led me to an interesting line of thought: The strength of traditional anthropology has always been in the long term relationship, reflection and insight in a certain group or organisation. So, based on that, it makes good sense for the anthropologist to be closely associated with an organisation for an extended period of time, providing an account of the long term development of the organisation, supporting its processes and challenging its assumptions.

I see the anthropologist in this role as something of a trickster figure, continuously challenging and offering new perspectives, representing the elusive users and providing an internal narrative and rites of passage. The anthropologist as an organisational shaman, to some extent!

Jesper Christiansen og Nina Holm Vohnsen, Mindlab

Jesper and Nina are both PhD students working at the Danish government’s own innovation unit, Mind Lab, researching how user-driven innovation can develop and improve the public sector services in various ways. Almost every time user-driven innovation is discussed, anthropology is mentioned as a way to uncover the needs of the users – conscious and unconscious needs alike. But whose needs are we talking about anyway?

Jesper and Nina did well to challenge this notion of user needs. They argued that in the public sector discourse, anthropological analysis of user needs is considered to be much like the doctor’s diagnosis of a patient’s ailments. Both are analyses based on the notion that there is a problem – a need – that can be identified and resolved.

But working in a public sector setting, Nina and Jesper found it relevant to consider whose needs were the real focus of this analysis? Who is defining and prioritising these needs and with what purpose?

Nina described a fairly typical case in Danish public sector practice of how a man suffering from work-related stress was interviewed by clerk at the local unemployment office. The man, who had worked as a chef, clearly described his needs as:
a) I need peace and quiet to avoid making my stress situation worse
b) I need help getting in touch with a psychiatrist to help me deal with my stress. I’m on a six-month waiting list.

The clerk couldn’t directly help the man with neither of these issues. She had no authority to let him be, and she had no way of getting the health authorities to help him get a psychiatrist sooner. Instead, what she could do was to enroll him in a retraining programme to help find a less stressy job. So that’s what she did.

But in doing she was fulfilling the system’s needs of resolving the case, rather than fulfilling the man’s own needs. Indeed, by enrolling the man in a retraining programme, the clerk was actively setting aside the man’s needs of being given peace and quiet to recover from the stress.

Jesper and Nina pointed out that cases such as this is a very common occurence in the public sector, and raises the bigger question of whose needs we’re really talking about when we are discussing user-driven innovation.

***

All in all, it was a very worthwhile afternoon in ?rhus, and it is interesting to see how similar many of the challenges we face as design anthropologists. It seems like a central part of our practice is understanding the organisation within we are working before we can even begin to help them in any meaningful way.

In this way, it is important that we as anthropologists dare take this trickster role upon ourselves, challenging assumptions and perspectives within organisations as a way to promote innovation and new ways of looking at old problems.

A Primer for a sustainable future

Recently, I’ve been thinking about how we need to reinvent something like The Whole Earth Catalog.

The Whole Earth Catalog is an ancient thing. Initiated by Stewart Brand in 1968 as a response to the communard movement that followed the summer of love. During the autumn and winter of 1967/1968, more than 30.000 hippies sought to make true on the idealistic promises of the 1960s counter culture, and moved back-to-the-land and into communes throughout the US southwest.

The first Whole Earth Catalog was a 64-page catalog that provided “access to tools” with which to build the new and better world envisioned by the communards. In addition to providing information on how to order material goods (mostly books), the Catalog, and to an even greater extent, the Whole Earth Supplement that subscribers would receive in-between new versions of the catalog, provided a forum where the communards could share information and reach out to one another. As Stewart Brand explains:

If [the commune dwellers] were going to go back to basics, they needed to know where the basics were. And I didn’t either. But I set a thing in motion a thing by which by purveying the stuff, and being a node of a network of people purveying it to each other… I would get to learn whatever the network was learning.

The Catalog and the supplement became looking glasses through which to peer down and see a reflection of an emerging world and, at the same time, spot doorways through which newcomers could enter that world.

Inspired by his own experiences of environmental biology and the works of Buckminster Fuller, Brand sought to develop this fledgling network into what he hoped would become a self-sustaining system. As he put it,

What you’re trying to do is nourish and design an organism which can learn and stay alive while it’s learning. Once that process has its stride, don’t tinker with it, let it work for you.

Indeed, the Whole Earth Catalog inspired a whole generation of communards, free-thinkers, activists and dreamers to think of computers, cybernetics, ecology, Buckminster Fuller, geodesic domes, and lots more.
One of the key design principles of this information eco-system was juxtaposition. Brand juxtaposed radically different topics in order to help the reader to win new perspectives. As he put it,

How you get energy is, you take polarities and slap them next to one another. If you get into Cybernetics and your head is just a minute ago full of organic gardening and ecology, then cybernetics starts to come alive for you in a different way.

Little wonder that the Whole Earth Catalog inspired long-haired computer programmers as they imagined how a computer would handle and juxtapose information. As Alan Kay (the man who first envisioned the laptop computer) said, “We thought of the Whole Earth Catalog as a print version of what the Internet was going to be.”

And that is what the Internet – and especially the World Wide Web – has become. It is the ultimate information eco-system – the ultimate juxtaposition of human knowledge. Everything is just a click a way. But that also means that it is too big to know. With Google, you can find anything that you know to seek, but you rarely come across that which you did not expect to find. You tend skim along, never focusing, never allowing the energy of the juxtapositions to hit home.

I find myself lacking the carefully curated, annotated and juxtaposed mix of inspiration, ideas, and tools that the Whole Earth Catalog offered. Tools gathered with a specific purpose and audience in mind. Just like the Whole Earth Catalog was a primer for the hippies, the communards, and the computer geeks, we need a primer for young people today.

Such a primer should provide tools and inspire conversations and everyday action towards the sustainable, open, free and shared future we know we need to build.

If you know of something like that that already exists, or if you want to help make one, get in touch.

(PS: All of the quotes above are taken from Fred Turner’s excellent book “From Counter Culture to Cyberculture and the related panel discussion at Stanford University)

Open Source Villages

Today, I came across a presentation called “How to Build a Post-Scarcity Village Using Existing Technology“, which introduces a project called Open Source Ecology.

The people behind the project argue that we already have the technological foundations needed to ensure a sustainable and pleasant standard of living, and that with some effort, these technology can be made available at the cost of “scrap metal + labor”. They’re currently experimenting with easy-to-make prototypes of what they consider to be the technology necessary to bootstrap such a village. The goal is to make a “Global Village Construction Set” with open sourced blueprints, documentation, permaculture designs and descriptions that will enable a small determined group anywhere in the world to build such sustainable communities of their own.

As an example of what such a future of resilient communities might look like, they point to a piece of speculative fiction called The Unplugged. In this future, the unplugged are a group of people who voluntarily leave society and the main economy behind. They build on the idea that if we save up enough money, we can all live off that wealth for the rest of our lives (This is the classic capitalist dream of “getting off at the top”, cashing out and living like you want to for the rest of your life).

Unplugging inverts this notion to some extent by offering the opportunity “buy out at the bottom” and build an independent life-support infrastructure and financial architecture – a society within society at the cost of just three months of wages to get started. Of course, then you’ll have to learn how to live such an unplugged life, and work everyday to ensure your own survival – but you’ll be living sustainably and independently.

I find the whole notion of Open Source Ecology to be fascinating, but it seems to me that the people involved in the projects are more interested in the technical and agricultural aspects of building a sustainable village than in the social aspects. In their presentation, they appear to be aware of this themselves as they’ve sketched out a sort ofsocial contract for their experimental village. Though its rough and unfinished nature is apparent in statements such as “can people simply get along?”

I expect they’ll discover that the hard part about building a replicable sustainable village won’t be the technology part but the getting along part.