I know I’m late writing this, since Gary Gygax, the father of the Dungeons & Dragons franchise and the whole idea of pencil-and-paper role playing games died almost a week ago.
Like many of these players, I have spent much time dreaming myself away to these wondrous worlds, and playing these games with friends. Though, really, I think I spent more time dreaming up the worlds with their civilizations and stories and heroes than I spent actually playing the game, which with its crude characters and obsessive rules mostly annoyed me. I enjoyed the promise of the story. Of making my own adventures without being bogged down by the game. Thinking about it now, I wonder whether I have ever been keen on letting dice rule my story.